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Update 0.5 Mythic map-fit guide

Cursed Immortal (Black Sun) Guide

Cursed Immortal (Black Sun) is a limited Mythic whose reported clone or state behavior creates sustained pressure along the path. Its ceiling depends heavily on route length, bends, enemy travel time, and whether the current map lets repeated effects contribute.

Verification Status: reported. The unit name, aliases, role, mechanics, build directions, and mode fit remain community-reported unless the current client shows the same result. Exact stats, rates, recipes, costs, placement limits, and best-in-slot claims are not treated as confirmed.
Cursed Immortal (Black Sun) unit portrait in Anime Expeditions

Quick facts

Rarity
Limited Mythic
Community tier
Situational watchlist
Role
Clone-based DPS / path-dependent damage-over-time
Damage profile
Dark / Magical / path-tick pressure (reported)

Aliases: Cursed Immortal, Black Sun, Zeref

Trait research:Unbound

Cursed Immortal (Black Sun) FAQ

How do you get Cursed Immortal (Black Sun)?

Cursed Immortal is reported as a limited Update 0.5 Villain Banner unit. Confirm the live pool, timer, pity wording, and evolution requirements before spending.

Is Cursed Immortal good?

It is a situational research lead for long routes and sustained pressure. Its value can fall sharply on short maps where path effects or clones have little time to contribute.

What is the best trait for Cursed Immortal?

Unbound is a repeated community recommendation, not a verified optimum. Test whether the owned trait improves the actual persistent mechanic before rerolling.

What maps are best for Cursed Immortal?

Begin with long or bending routes that keep enemies inside useful coverage. Confirm the live attack shape and clone or state rules because map geometry matters more than the map name alone.

How do you evolve Cursed Immortal into Black Sun?

Black Sun is reported as the evolved form, while the exact recipe, quantities, and costs remain unverified. Check the current evolution interface before spending.

Cursed Immortal (Black Sun): quick verdict

Build Cursed Immortal when long routes are a repeated account objective and controlled tests show the path effects remain active long enough to matter. Do not force the unit onto short maps or spend toward a universal-carry build that its reported profile does not support.

How the reported kit works

An Update 0.5 limited Mythic reported to create path-based sustained pressure whose value changes sharply with route length, bends, and placement. Reported mechanics include Path-based sustained damage; State or clone behavior reported differently across current testing guides.

  • Reported role: Clone-based DPS / path-dependent damage-over-time.
  • Reported damage profile: Dark / Magical / path-tick pressure (reported).
  • Acquisition: Reported limited Villain Banner unit. Confirm the live pool and evolution materials before committing resources.
  • Evolution: Black Sun is reported as the evolved form; the exact recipe and rates remain unverified.

Why Cursed Immortal is map-dependent

Current reports describe path-based sustained damage plus clone or state behavior, but the exact mechanic is not consistently documented. The important decision is travel time: enemies must remain inside useful coverage long enough for repeated effects to repay placement and upgrades. Route shape can change the result even when the unit build stays identical.

  • Record how much path remains after the first useful application.
  • Check whether clones or states persist, move, expire, or require a trigger in the current build.
  • Separate damage caused by the unit from damage caused by team control.
  • Do not compare results from maps with very different route length.

Cursed Immortal placement

Favor positions that expose enemies to the reported path effect for a long section of the route. Bends and overlapping lanes can be valuable when the live attack shape reaches them. Avoid spending heavily at the end of a short route where persistent pressure has little time to work.

Best team fit for Cursed Immortal

Use control to extend travel time when the stage permits it and pair the unit with an opener that stabilizes early waves before sustained pressure develops. A boss specialist may still be needed when the path effect is better at waves than one durable target. Compatible magical support requires confirmation from the current damage panel.

  • Controller: increases time inside useful path coverage when not blocked by immunity.
  • Opener: prevents early leaks before sustained effects repay their cost.
  • Focused carry: covers bosses if clone or path pressure is primarily wave-oriented.
  • Compatible support: improves confirmed Dark or Magical behavior only.

Cursed Immortal trait and equipment direction

Unbound is the repeated community direction, not a proven best result. Broad damage or attack-cycle value can be useful only when it changes the persistent mechanic shown in the current client. Range is meaningful when it extends useful path coverage, not when it merely enlarges a stat panel.

  • Test whether damage bonuses affect clones, path ticks, or only direct attacks.
  • Check whether faster attack cycles create more active effects or reach a cap.
  • Keep useful range only when it reaches more traveled path.
  • Do not lock a strong-looking roll until the affected mechanic is confirmed.

Cursed Immortal mode and route fit

Long Story stages, sustained Expedition routes, and Raid phases with meaningful enemy travel are the clearest research environments. Short event farms can favor immediate damage and make this unit inefficient. Choose the map before judging the build, because route fit is part of the unit's value.

Cursed Immortal investment order

Run the owned form on two different route shapes before spending rare resources. Confirm that the persistent effect contributes, establish a stable level and upgrade baseline, then move compatible equipment. Trait and evolution spending comes last because map mismatch cannot be repaired by a rarer roll.

Cursed Immortal test checklist

Use the same unit build on a long route and a short route. Record clear time, number of enemies affected, remaining path after application, boss uptime, and total upgrade cost. The comparison should reveal whether the unit is a durable account tool or a narrow map specialist.

  • Test without changing trait or equipment between maps.
  • Record clone or state behavior directly from the current client.
  • Compare with and without a controller under the same stage rules.
  • Stop investing if the maps you actually farm do not support the mechanic.

Strengths and limits

Use the strengths as reasons to test the unit and the limits as conditions that can reverse the result. Neither side replaces a same-stage comparison on your own account.

  • Strength: Reported sustained lane pressure.
  • Strength: Can add repeated damage over a long route.
  • Limit: More map-dependent than a universal carry.
  • Limit: Limited availability and unverified numerical values.

Verification boundary

This guide was last reviewed for Update 0.5 on 2026-07-31. Community agreement can support a reported mechanic or build direction, but it does not prove exact Damage, SPA, Range, DPS, rates, pity, evolution materials, or best-in-slot results. Confirm a large spend in the current banner, unit, equipment, trait, and evolution panels.

Related guides

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