Trait database
Anime Expeditions Traits
Traits are reroll-based unit modifiers reported in Early Access coverage. This reference tracks known names, but exact effects, rates, pity behavior, and role recommendations remain blank until they can be cross-checked in the live build.
What are traits?
Traits modify a unit after acquisition. Treat them as an optimization layer: a strong trait cannot fix a unit that does not fit the stage or your team.
Trait list
Unbound, Primordial, Forsaken, Draconic, Investor, Optics, Bolt, Precision, Strength, Speed, Range, Enlightenment
Effects and roll chance
Pending Verification. No percentage or exact stat effect is published because current public values may be Early Access data.
Pity
Pending Verification. Do not plan spending around an assumed pity threshold until it is visible in the current client.
How to reroll
Confirm the current reroll interface and cost in-game. Codes may provide Trait Crystals, but disputed reward amounts are not counted here.
How to get Trait Crystals
Reported sources include code rewards and progression systems, but exact quantities and repeatable farms still need verification.
Best traits by unit role
Match traits to verified roles: damage units value reliable output, support units value effect uptime, control units value mechanic consistency, and economy units value return on investment. Exact trait names are not assigned until effects are confirmed.
When to stop rerolling
Stop when further rolls would consume scarce resources needed for roster development, especially on a temporary unit.
FAQ
Are EA trait rates permanent? No. Are Unbound or Primordial automatically best? Their names are known, but their live effects and role fit still require verification.
Related guides
Anime Expeditions Wiki is an independent fan-made resource and is not affiliated with Roblox or Expeditions Entertainment. Game information may change between updates.